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    Event: Halloween 2025

    0wN1x
    By 0wN1x,

    TMHalloween2025.png

    Hang on to your broomstick, Halloween is here!
    Our server and website have donned their scariest costumes again for our yearly spooktacular Halloween event. Come and join us, if you dare! :girlwerewolf:


    Happy New Year!

    0wN1x
    By 0wN1x,

    newyear2025.png

    TeamMuppet would like to wish everyone a Happy New Year! Here's to another year full of teamkills, prones, dreadful K/D and negative SR! :cheers:


    Event: Muppet Winter Wonderland

    0wN1x
    By 0wN1x,

    🎅❄️ Muppet Winter Wonderland ☃️🎄

    TMChristmas2024.png

    Hohoho. The cold winter weather has reached our server and forum again. Warm up those cold hands for some ice cold frags!
    On behalf of the Muppet Team, we wish you and your loved ones a Merry Christmas and a Happy New Year!


    Event: Halloween Week 2024

    0wN1x
    By 0wN1x,

     🎃 TeamMuppet presents: Halloween Week 🎃

    TMHalloween2024.png

    With Halloween coming up we are happy to announce our yearly spooktacular Halloween Week event.
    We will add our Muppets Halloween pack to our servers as well as some Halloween themed maps. We hope to see you there, if you dare!


  • Latest posts

    • Modified on OM server: - server snaps from 20 to 40 - geoIP = 1 - rate from 25-45k to 90k - cl_maxpackets range between 100 and 125 - voting percent from 60% to 50% - allowing nextmap vote option - externalized some scripts outside gameserver to reduce lags
    • Maybe not everyday, lets say few times a week server is full.. And it is not-playable at all  ..just fragging, artying, mortaring.. really pretty impossible to play the objective. //btw FLO solved most of things i proposed earlier. Just WOW how fast things are done here..   Thanks a lot!   And merry Christmas to all!  
    • I dont mind about player slots, maybe its something discuss with players at server  i got your point at that. Does it get full often?
    • Hello, what could be done is the following: - for spawn protection, implement the script running on main ETL server, but:  it also monitors team damage (and warns/kick) / it prevents mortar and MG42 to be used from heavy-protected zones / and not all maps are covered, e.g railgun or fueldump are not supported (yet), we would need to work on these to support the maps - server slots: no opinion on my side, let's wait opinion from other admins - next map: this option is available from wolfadmin level 10 and above, but we could allow the voting option.   For server lag, I think it's mainly due to this server still running in 20 snaps whereas our main server now supports 40 snaps and 90k rate, which could be a big difference for people used to this smoothness. I think we could apply such configuration on this gameserver too without too much risk.
    • Hey hey 🙂 First of all, let me praise admins ANDE and FLO for being very cooperative, extremely helpful, responsive, and dedicated to making the server better. Recently we applied some minor changes and also a big one -> now we have 2 additional maps. People accepted this open hands since many got bored playing over and over same maps again(including myself) 😊   Of course, there is still some space for improvements   Here we go: Spawn area protection against heavy weapons. some players ignore the fixed spawn protection and use heavy weapons (bazooka, etc.) inside the spawn. Since I am often the only admin on the server, I can’t be present 24/7 to monitor and react. It would be very helpful to have the option Ande mentioned in a previous post — automatic warn & kick when heavy weapons are used inside the spawn. Maximum number of players. The server is currently set to 30 or even 32 players. In short, it becomes unenjoyable once this number is reached. Most maps are simply not designed for so many players. I would suggest reducing the limit — 24 max would be much better. SKIP MAP option sometimes we'd like to skip some map, but we can't since no vote option for nextmap.. On the other hand, me being admin level 8 don't have option to execute !nextmap. As i mentioned being the only active admin on this server sometimes i lack such pretty basic commands. Maybe giving us option to vote for next map can help in such situation...   SERVER LAG many complain about server lag lately(including myself) at same time people who play other TM servers claim only Original Maps is lagging.. Can anything be done regarding this?   Thanks   //At the end let me invite other players to comment, suggest things to make the server better.
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